LoL Patch 26.11 brings tanks back to support, nerfs Smolder yet again, and serves up a full plate of Italian dining skins. Here is the rundown.

Spaghetti alla Vel’Koz arrives in LoL Patch 26.11. Image: Riot Games
It is tank time. That is more or less how Riot opened LoL Patch 26.11, and they were not joking. Enchanters ran the support role all year. Mage supports lately piled on silly damage off the re-added Deathfire Touch. Now the bot lane’s second slot gets a real shake-up.
The short version: enchanters slowed down, tanks moved up, and a few quietly oppressive top laners now pay a tax. The official Patch 26.11 notes run long, so I will stick to the parts that change your games.
The support pass is the heart of this patch, and it is not subtle. Riot wants tanks back in the conversation, so they hit enchanters from a few angles at once.
Summon Aery loses early shielding at rank one. That lets enemies trade onto enchanter duos a bit harder in lane. Echoes of Helia stores less damage now, a flat 35% down to 30%. Moonstone Renewer no longer double dips on heal power and Grievous Wounds at once, so that sneaky extra healing disappears. Mikael’s and the other heal-shield items lost a little too.
Meanwhile the tank keystones look healthier. Aftershock gives more flat armor and magic resist early. Guardian’s cooldown drops hard at rank one, from 90 seconds to 75. Locket of the Iron Solari gives 30 resistances instead of 25. None of these are flashy alone. Stacked together, they tell engage supports it is safe to walk up again.
The spicy one is Imperial Mandate. Riot ripped out its old Nami-only identity and rebuilt it for utility casters who want crowd control over healing. The new item grants ability haste on your lockdown spells. It also marks immobilized enemies as 6% vulnerable. Whoever breaks this first will have a field day, because “reward me for landing CC” is the kind of item that finds a degenerate home fast.
Poor Smolder. The baby dragon has blasted people since he got his claws on Deathfire Touch, and Riot has now nerfed him in back-to-back micropatches. LoL Patch 26.11 pushes him off the Essence Reaver bruiser build and back toward crit. A squishier Smolder has real weaknesses you can punish. Riot says they hope this is the last one. We have heard that before.
Xin Zhao is the other Season 2 followup. AP Xin was never broken on paper, but the healing numbers looked eye-popping, so Riot traded some of that sustain for sustained damage instead.
The jungle gets a couple of treats. Diana’s monster damage jumps from 230% to 270%, which should pull her out of the gutter after the Dusk and Dawn reshape. Quinn, or Quinngle if you have followed the meme, finally gets a competitive clear speed without touching her burst. Kassadin gets lower Q cooldowns and more Nether Blade damage to fix his rough early game.
Up top, Heartsteel gets a revert buff now that the Mundo meta is gone. Experimental Hexplate costs ranged users more. Vayne and Varus kept most of their damage while sitting behind a wall of bonus health, so the Overdrive bonus drops for ranged champs and stays the same for melee. Heimerdinger mains also get a quality of life fix, so turrets stop tanking minion autos without shooting back.
If you came for cosmetics, LoL Patch 26.11 has a full Italian menu. Pizza Chef Sion, Pasta Maker Illaoi, Breadsticks Irelia and Spaghetti alla Vel’Koz all hit the Rift. They arrive alongside Eternal Aspect Leona and Diana, plus an Eclipse Eternal Aspect Diana. They land May 28.
Pride 2026 is live too, with two new emotes for one Blue Essence each and returning icons that run trails through Patch 26.13. That same Patch 26.13 brings the new champion Locke, which I covered alongside the MSI Daejeon dates in our Dev Update roundup. There is also a small ranked client cleanup this patch. The low-use My Leagues feature is gone, though Master+ ladders and friend comparisons stay.
A quick word on the bug list, because it is long. WASD controls keep getting smoother auto-attack handling. Seraphine’s Q hitbox went back to a center check. A pile of Arena and ARAM Mayhem fixes shipped too. If you play Mayhem, the bigger changes land next patch, which I broke down separately in our look at the ARAM Mayhem Season 2 Act 2 overhaul.
So is it a big patch? For support mains, yes. For everyone else it is a tidy mid-season tune-up with great skins attached. I will take it. The full League feed lives on our League of Legends news hub if you want to keep up.