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Overwatch Team Confirms Big Map Voting Changes ‘Soon’

Overwatch devs have confirmed Map Voting is changing “soon.” Let’s explore why and how the updates are happening.

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Gabby DeSena
Gabby DeSenaContent Lead
3 Sept 20263 min read
Overwatch Team Confirms Big Map Voting Changes ‘Soon’

Overwatch’s Map Voting process is getting a big change in the near future. Image Credits: Blizzard via Website

Blizzard team members just confirmed Overwatch’s map voting system is seeing some big changes soon. Let’s recap what’s going on, why payload maps are too popular, and how the situation is affecting the game.

Overwatch is Changing its Map Voting System

Overwatch’s Map Voting system has become a hallmark of the game. Fans use the mechanic to pick favorites like King’s Row, or to ban locations they don’t quite feel confident on. It lets players have a voice in how their Ranked matches go, but that’s not to say the feature is without its problems. In recent months, something is off, and Overwatch has confirmed it’s planning to change its Map Voting system soon.

Why is Overwatch Map Voting Changing?

Overwatch Systems Designer Gavin Winter confirmed that map voting will change 'soon.'
Image Credits: Blizzard via Twitch
Overwatch Systems Designer Gavin Winter confirmed that map voting will change ‘soon.’
Image Credits: Blizzard via Twitch

The news arrives from Overwatch’s Twitch chat during an official livestream in September 2026. One fan popped in to ask, “Do you guys consider making the map voting system provide more gamemode variety besides just map variety?”

Blizzard Entertainment systems designer Gavin Winter answered and confirmed: “It definitely has less variety than before map voting existed. I think we mostly agree that there is too much payload/hybrid, so we have something we’re going to try there soon.”

The ‘Cartslop’ Epidemic

Overwatch originally added map voting in June 2025. Overwatch has adjusted its map voting in the past to provide a greater map variety. There are some locations that players would almost always pick, leaving other maps neglected.

The community got tired of playing the same few maps: Lijiang Tower, Ilios, Eichenwald, and King’s Row consistently dominated Ranked queues, and you could go hours without spawning in anywhere else. In theory, this isn’t a huge problem, but when you think about how diverse Overwatch’s map designs are, it definitely impacts the meta and takes away opportunities for other heroes to shine.

King's Row is one of the Overwatch community's favorite maps. Image Credits: Blizzard
King’s Row is one of the Overwatch community’s favorite maps. Image Credits: Blizzard

Now, map voting faces a new problem: games are often overloaded with Payload options, and players are calling it ‘cartslop.’ While there are still plenty of maps to choose from, there’s definitely a lack of variety in terms of game mode.

Indeed, map vote stats from Overwatch devs seem to confirm that Hybrid and Escort maps are overrepresented compared to Push and Flashpoint options. Notably, though, this issue is far more extreme in low ranks below Masters. Once players hit a high MMR, Control, Flashpoint, and Push levels become much more popular, while Escort and Hybrid drop.

In a previous Director’s Take about map voting, Blizzard’s Alec Dawson said ranks are “something we often consider when implementing improvements and changes to Overwatch. Some changes, like balance tuning, might feel odd if you aren’t in the rank threshold we are targeting with a specific adjustment. With that in mind, we’ve been thinking about what we can do to broaden your perspective.”

How and When Will Map Voting Change?

Since Gavin Winter said Overwatch already has “something we’re going to try soon” as a solution, players can probably expect changes to go into effect in the next few Patches. We could see the map voting update arrive in several weeks to months.

We know the next Map Voting update will make different game modes other than Hybrid and Escort more frequent. We’ll probably see more Flashpoint and Push maps, since those seem to suffer the most.

Netizens are still theorizing how exactly Overwatch will make these changes. It’s a delicate balance between maintaining player satisfaction and pushing the meta in a fairer direction. One possible approach could be incentivizing certain map picks with higher MMR gains or lower MMR losses. VALORANT does something similar when new maps come out, to encourage players to stick it out and not dodge. Overwatch could also look into and adjust the probability that these modes appear in map voting in the first place.

Stay tuned for more Overwatch news.